glitchdouton Hacker News • Recommends
On “Show HN: Four months of indie game dev”
3.5K subscribers • 1 video on Hallway
Beginner. No background in the topic needed.
616K views14 years ago13 recommendations
Game developmentGraphics and audioGame designGame programmingCreative coding
Martin Jonasson and Petri Purho demonstrate how adding small visual and audio feedback details can dramatically improve game feel.
Try the game here: grapefrukt.com/f/games/juicy-breakout/ (ESC for menu) Fork us on github: github.com/grapefrukt/juicy-breakout "A juicy game feels alive and responds to everything you do tons of cascading action and response for minimal user input. " Big thanks to Niklas Ström for making music and sound effects for us and to Stina for filming. References: robertpenner.com/easing/ game-feel.com/ gamasutra.com/view/feature/2438/how_to_prototype_a_game_in_u… sol.gfxile.net/interpolation/ Emily Short - Make it juicy! emshort.wordpress.com/2008/05/24/make-it-juicy/ 12 Principles of Animation minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html The Art of Diablo 3 gdcvault.com/play/1015306/The-Art-of-Diablo Easing related: evernote.com/shard/s1/note/c1b7f010-4564-46d9-a8c2-083d8e014… blogs.msdn.com/b/shawnhar/archive/2007/05/03/transitions-par… timotheegroleau.com/Flash/experiments/easing_function_genera…What people say. Highly recommended as the definitive talk on game feel and making interactive elements feel satisfying.
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