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Zelda 2 - Behind the Code
Displaced Gamers
121K subscribers • 11 videos on Hallway
- Recommended by 1 person: 1 in engineering communities.
- May be out of date. Uploaded 6 years ago, in an area where tools change fast.
Intermediate. Assumes working knowledge.
360K views6 years ago1 recommendation
Game developmentSystems programmingRetro games and consolesGame programming
An analysis of Zelda 2's assembly code, exploring its object system, side-scrolling world design, and the famous fairy warp glitch.
Explanation of Fairy Warp Glitch, Objects, Elevators, and more If you would like to support this channel, here is a link to the Displaced Gamers Patreon page - patreon.com/displacedgamers Twitter: twitter.com/DisplacedGamers Facebook: facebook.com/DisplacedGamers/ Instagram: instagram.com/displacedgamers/ Music by: youtube.com/user/HariboOSX youtube.com/channel/UC-PRsIpJXWpg3PtjfQLwiVw Featured cheat codes: A smaller Great Palace: EIXATNGE Double Elevator Speed - Down: AUKIEEAP Up: ESKIOEET MAX Elevator Speed - Down: YNKIEEAO Up: EEKIOEET Intro Disk vs Cartridge Overworld The Mystery of F-Attack Zelda 2's Object System The Fairy Warp Glitch and Sidescrolling World Design The Zelda 2 Level-Up Softlock Slow Elevators or Fast Elevators? Outro #ZELDA2 #CODE #PROGRAMMINGWhy it's here
1 person recommends thisWhat people say. Recommended for its deep dive into NES assembly and game engine mechanics.