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Binary Serialization and Pixel Art in C and OpenGL | Game Engineering

John Jackson

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  • Recommended by 1 person: 1 in engineering communities.
  • Presented by John Jackson
  • Linked in the descriptionMrFrenik/gunslingervurtun/nuklear
  • May be out of date. Uploaded 6 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

41K views6 years ago1 recommendation

Game developmentGraphics and audioGame programmingRenderingC

John Jackson discusses binary serialization and demonstrates its implementation in a custom pixel art editor using C and OpenGL.

Discussing "Binary Serialization" and demonstrating its use in a small, custom pixel art editor using C and OpenGL. Be sure to like and subscribe. That way I can continue to make more content like this. Gunslinger: github.com/MrFrenik/gunslinger/ Nuklear UI: github.com/vurtun/nuklear

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1 person recommends this

What people say. Recommended for its practical demonstration of binary serialization in a custom C game engine context.

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u/misterfrenikin r/GraphicsProgramming • Recommends

Binary Serialization and Pixel Art in C and OpenGL | Game Engineering
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