newnewpdroon Hacker News • Recommends
On “The Polygons of Another World”
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Intermediate. Assumes working knowledge.
24K views7 years ago4 recommendations
Game developmentHistory and cultureRetro games and consolesGame programmingHistory of computing
Eric Chahi explains how he developed Another World, detailing his polygon art approach, rotoscoping, and custom animation tools.
In this GDC 2011 talk, Ubisoft's Eric Chahi reveals his process developing the innovative game Another World (known as Out of This World in Japan) Register for GDC: ubm.io/2yWXW38 Join the GDC mailing list: gdconf.com/subscribe Follow GDC on Twitter: twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.What people say. Recommended as a fascinating look into retro game development and custom tool creation on the Amiga.
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