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1.1M views9 years ago3 recommendations
Game developmentCareers and interviewsGame designStartups
Jake Birkett explains how to sustain a career as an independent game developer by building a long tail of sales and managing expectations.
In this 2016 GDC Talk, Grey Alien Games' Jake Birkett explains how to survive as an independent game developer without having a single hit game. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter twitter.com/Official_GDC Check out our Facebook page for GDC exclusives facebook.com/GameDevelopersConference Visit our site: ubm.io/2ctNvqZWhat people say. Recommended for solo developers as a realistic, grounded look at the business side of indie game development and long-term survival.
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