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How to (Not) Create Textures for VFX
GDC Festival of Gaming
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- Presented by Simon Trumpler, Wild Sheep Studios
Beginner. No background in the topic needed.
86K views4 years ago
Graphics and audioGame developmentRenderingGame programming
Simon Trumpler gives an overview of different texture types and their creation for visual effects in games.
In this 2022 Visual Effects Summit talk, Wild Sheep Studios’ Simon Trumpler gives an overview about different texture types and their creation—with the goal of taking away the potentially overwhelming panic especially at the beginning of the career when one must create textures and doesn't know where and how to start. Head to GDC Vault (gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! Join the GDC mailing list: gdconf.com/subscribe Follow GDC on Twitter: twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.Why it's here
A top upload from a listed channelGDC is on Hallway's list of conference and university channels, and this upload is one of its most-watched talks or lectures. Nobody has recommended it in the communities yet, so it ranks below community picks.