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C++ OpenGL GUI Library DevLog 1: Windows,Menus,Buttons | illuxUI

PardCode

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Intermediate. Assumes working knowledge.

31K views7 years ago1 recommendation

Graphics and audioRendering

A demonstration of illuxUI, a C++ GUI framework built on top of Pard Engine supporting multiple graphics APIs.

SUPPORT ON PATREON: patreon.com/pardcode WEBSITE: pardcode.com/illuxui DISCORD SERVER: discord.gg/RymBzwKPyZ DESCRIPTION: Hello everyone! This video shows a first demo of illuxUI, a new C++ GUI Framework developed upon the rendering system of Pard Engine. Thanks to the rendering system of Pard Engine, illuxUI is able to render the content of the various windows through the usage of multiple Graphics APIs like DirectX, OpenGL and so on. In particular in this video we can see how illuxUI is able to render many kind of UI controls, like: - Menu Bar - Context Menus - Buttons - Text and Labels - Images and Icons - Multiple Resizable Windows WEBSITE: pardcode.com/#illuxui illuxUI DevLog Playlist: youtube.com/playlist?list=PLv8DnRaQOs59_8h7nKcEwz_NfubUicNOa You can follow the work in progress at the following pages: X: x.com/illuxui I hope you'll enjoy it! ---------------------------------------------------------------------------- PATREON PAGE: patreon.com/pardcode GITHUB PAGE: github.com/PardCode X PAGE: x.com/PardCode Chapters: More info at www.pardcode.com/#illuxui End

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C++ OpenGL GUI Library - Windows, Menus, Buttons and Text Rendering