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Diablo: Original Game Development

jon d

47 subscribers • 1 video on Hallway

YouTube
  • Recommended by 3 people: 3 on Hacker News.
  • Presented by David Brevik, co-founder of Blizzard North
  • May be out of date. Uploaded 9 years ago, in an area where tools change fast.

Beginner. No background in the topic needed.

11K views9 years ago3 recommendations

Game developmentHistory and cultureGame designGame programmingPostmortems and making-of

David Brevik delivers a post-mortem on the development of Diablo, explaining how it evolved from a turn-based claymation game into an action RPG.

Original host: GDC Diablo developer David Brevik returns to the GDC stage to give a classic post-mortem on Blizzard's action RPG hit Diablo in this 2016 talk. Brevik shares key takeaways from the experience and sheds light on how the game went from a single-player, turn-based claymation DOS game to the genre-defining classic it became. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter twitter.com/Official_GDC Checkout our Facebook page for GDC exclusives facebook.com/GameDevelope... gdconf.com/ developed by:

Why it's here

3 people recommend this

What people say. Highly recommended as a fascinating post-mortem of a classic game, detailing its design evolution and development anecdotes.

somedude895on Hacker News • Recommends

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I can't wait for this to go up on Youtube. GDC post mortems are amazing, especially the ones on Diablo0 and Fallout1. I've loved Fallout since I was 12 and it really got me into post-apocalypse fiction. I ended up watching and reading all the media that Tim cites in his presentation and discovered some wonderful things like On the Beach (the book by Nevil Shute AND the movie), A Canticle for Leibowitz, etc 0 link to this video 1 link

nameloswon Hacker News • Recommends

On “Ask HN: Which startups have the most interesting pivot stories?”

…"Dude, that's the dumbest idea I've ever heard! What are you talking about, I already have my email over the Internet - this isn't even an invention!". 14 months later, that 10% was worth $40 million. Meanwhile they agreed to do Diablo only for $300k for Blizzard, and that was a bad deal - they even had to find more contracts to compensate it. 0 link to this video…

martinohansenon Hacker News • Recommends

On “MMO Architecture: clients, sockets, threads and connection-oriented servers”

Unrelated to the post here, but I think both Pat and this guy1 say that they build the multiplayer for Diablo by themselves… Anyhow, both talks are fascinating and surely worth a watch. 1 link to this video

nameloswon Hacker News • Mentions

On “The metaverse is bullshit”

…f the company, only for an empty office in the back which they're not using in return. But David was stressing out because they were about to ship Diablo, so he turned him down because he want no distraction, ..plus "it's the stupidest idea ever". And the company of Sabeer was called Hotmail. 14 months later the 10% would become $40 million... 0 link to this video…