u/NmEter0in r/GraphicsProgramming • Recommends
Do we want to speak about that?
"So, I’m mostly a Blender guy... I wrote a basic rasterizer once and know the bare minimum about GPU programming. I followed 'Ray Tracing in a Weekend' and the 'GPU Gems' fluid articles a while ago, and I poke around ShaderToy code from time to time (usually struggling to understand most of it). I watch a lot of YouTube on real-time graphics, too. I find this whole 'making math do beautiful things' world immensely fascinating, but my actual math knowledge is super shallow.
I just got suggested this (to me) crazy video. Can someone dumb it down for me? I understand basically nothing! The fluid part... okay, I guess? I’ve seen things move like that before. It’…