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#mythfall#proceduralgeneration#go

I Gave My NPCs Voices Without Recording Anything

UnitOfTime

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Intermediate. Assumes working knowledge.

867K views2 weeks ago1 recommendation

Game developmentGame programmingGame design

The creator of Mythfall explains how they built a procedural dialogue and voice system for NPCs in their browser MMO.

⁍ Play: mythfall.com ⁍ Wishlist: store.steampowered.com/app/3475620/Mythfall/ ⁍ Discord: discord.gg/63YeahMKfJ ⁍ Patreon: patreon.com/UnitOfTime ⁍ Github: github.com/sponsors/unitoftime ⁍ Twitter: twitter.com/UnitOfTime // Description This week I talk about the current state of Mythfall and all the features I've recently added. Mythfall is a bullet hell browser MMO inspired by games like Realm of the Mad God, Archvale, Enter the Gungeon, and Core Keeper. My goal is to make a game with interesting build combinations, and fun, replayable dungeons.

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juliethefoxcoonon Lobsters • Recommends

My Game's Procedural Dialogue System