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#clojurescript#three.js#px3d

px3d: a free software browser based pixel 3D nano-engine in ClojureScript

linux.conf.au

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  • Presented by Chris McCormick
  • May be out of date. The tools, versions or practices it shows have likely moved on.

Intermediate. Assumes working knowledge.

1.8K views6 years ago1 recommendation

Game developmentWeb developmentUnity, Unreal and GodotRenderingLisp and Clojure

Chris McCormick introduces px3d, an open-source pixel 3D game engine built with ClojureScript and Three.js.

Chris McCormick lca2020.linux.org.au/schedule/presentation/188/ Infinite Lives is a tiny game-jamming collective from Perth. We're building games and tooling with Clojure & ClojureScript. Earlier this year we built px3d, a free software pixel 3D nano-engine that runs in the browser. Built on top of three.js it features a pixel aesthetic and live-reloading of models from Blender. This talk will show off the features of the engine and get you started using it to build games. linux.conf.au is a conference about the Linux operating system, and all aspects of the thriving ecosystem of Free and Open Source Software that has grown up around it. Run since 1999, in a different Australian or New Zealand city each year, by a team of local volunteers, LCA invites more than 500 people to learn from the people who shape the future of Open Source. For more information on the conference see linux.conf.au/ Produced by NDV: youtube.com/channel/UCQ7dFBzZGlBvtU2hCecsBBg?sub_confirmatio… #linux.conf.au #linux #foss #opensource Mon Jan 13 2020 at Room 6

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px3d: 3D nano-engine in ClojureScript (+ some tips to get the word spread)