u/shaderboyin r/GraphicsProgramming • Recommends
This guy does case studies of specific shaders from well known games and they're awesome.
74K subscribers • 1 video on Hallway
Intermediate. Assumes working knowledge.
157K views10 years ago2 recommendations
Graphics and audioGame developmentRenderingGame programming
Dan Moran explores the shader techniques and flow maps used to recreate the animated effects of Hearthstone's golden cards.
In this video, we explore shader techniques for recreating the effects of Hearthstone's animated Golden Cards. Support me on Patreon: patreon.com/DanMoran Checkout more Artwork by Jeremy Chong: mixppl.artstation.com/ Follow me on the Twittersphere: twitter.com/DanielJMoran Get the Assets for this Video here: drive.google.com/drive/folders/0B53FgoEwVzoDTTd4VmsxQWNUdnM?… Music: Hearthstone, 2014 Peter McConnell, Jason Hayes, Glenn Stafford, Russell Brower Pull up a Chair Playing with a Full DeckWhat people say. Recommended as an excellent case study on how to implement 2D color animation and flow maps in shaders.
u/shaderboyin r/GraphicsProgramming • Recommends
Felsiron Game Development Stack Exchange • Recommends
On “How do I implement 2d color animation like in this video?”