Skip to content
0:00 / 0:00

#vulkan#opengles#powervr

PowerVR Rogue GPUs running Gnome Horde demo (Vulkan prototype)

Imagination Technologies

2.9K subscribers • 1 video on Hallway

YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Made by the vendor. The company whose product it covers made or sponsored it.
  • May be out of date. The tools, versions or practices it shows have likely moved on.

Intermediate. Assumes working knowledge.

319K views11 years ago1 recommendation

Graphics and audioSystems programmingRenderingPerformance and optimization

A side-by-side performance comparison of a prototype Vulkan driver and OpenGL ES 3.0 running the Gnome Horde demo on a PowerVR GPU.

blog.imgtec.com/powervr/gnomes-per-second-in-vulkan-and-open… Gnome Horde runs under Android on a consumer device available now on the market; it uses the latest prototype Vulkan API driver for PowerVR GPUs (final performance may differ). On the left-hand side of the video, we are showing Vulkan and on the right we have OpenGL® ES 3.0. We have attempted to ensure both versions run equivalent code and both run without extensions. The demos are not using instancing either, each draw call could be a different piece of geometry with a different material or texture and the CPU performance would be very similar.

Why it's here

1 person recommends this

What people say. Recommended as an early demonstration comparing Vulkan and OpenGL ES performance.

u/Asgardurin r/GraphicsProgramming • Recommends

Vulkan vs. OpenGL ES - Gnome Horde demo