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#gameboy#sharplr35902#assembly

The Game Boy, a hardware autopsy - Part 1: the CPU [PART 2 OUT NOW!]

JackTech

25K subscribers • 2 videos on Hallway

YouTube
  • Recommended by 2 people: 2 in engineering communities.

Intermediate. Assumes working knowledge.

535K views10 years ago2 recommendations

HardwareHistory and cultureCPUs and computer architectureRetro computingRetro games and consoles

How the Game Boy's CPU architecture, instruction set, and memory mapping work to execute assembly code.

Note: I made a few mistakes in this video which are addressed in part 1.5. Please make sure to watch it here: youtube.com/watch?v=t0V-D2YMhrs Have you ever wondered how the Game Boy works? How the games that defined the history of the handheld world were made? This video series hopes to answer these questions and more concerning one of the most successful gaming platforms ever. Narration aided and recorded by the lovely Sarah - smstang.com/ Roller Coaster Tycoon Gameplay - tgnGamesDE - youtube.com/channel/UC9aEJxrV5ZAkuFfY77q5alQ Sonic TAS - Played by sgrunt Game Boy pictures - commons.wikimedia.org/wiki/User:Evan-Amos Productivity icon by Gregor Črešnar Game Boy vector art - cryoganix.deviantart.com

Why it's here

2 people recommend this

What people say. Recommended as a clear and educational breakdown of the Game Boy's CPU and assembly programming.

u/HikARuLsiin r/compsci • Recommends

This video explains well about GameBoy in relation to assembly, very educational!

u/TheUglyStrangerin r/ReverseEngineering • Recommends

The Game Boy, a hardware autopsy - Part 1