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Classic Game Postmortem: Fallout

GDC Festival of Gaming

555K subscribers • 54 videos on Hallway • Conference channel

YouTube
  • Recommended by 3 people: 3 on Hacker News.
  • A classic. People kept recommending it from 2018 to 2025.
  • Presented by Timothy Cain, Fallout producer, programmer, and designer
  • May be out of date. Uploaded 9 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

301K views9 years ago3 recommendations

Game developmentPostmortems and making-ofGame designGame programming

Timothy Cain shares the production, design, and programming decisions behind the creation of the original Fallout game.

In this classic 2012 GDC Postmortem, Fallout producer/programmer/designer Timothy Cain delivers a talk on how he helped create a franchise that set a new standard for open-world RPGs and still resonates with players today. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter twitter.com/Official_GDC Check out our Facebook page for GDC exclusives facebook.com/GameDevelopersConference Visit our site: ubm.io/2ctNvqZ

Why it's here

3 people recommend this

What people say. Recommended as an amazing GDC classic game postmortem detailing the development of a landmark open-world RPG.

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I can't wait for this to go up on Youtube. GDC post mortems are amazing, especially the ones on Diablo0 and Fallout1. I've loved Fallout since I was 12 and it really got me into post-apocalypse fiction. I ended up watching and reading all the media that Tim cites in his presentation and discovered some wonderful things like On the Beach (the book by Nevil Shute AND the movie), A Canticle for Leibowitz, etc 0 link 1 link to this video

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On “The Making of Prince of Persia (2011) [pdf]”

I like these too. Here's Jordan Mechner on Prince of Persia: link Also for Fallout fans (the first game): (EDIT: unrelated to Prince of Persia, I just like Fallout) link to this video

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On “Fallout 2's Chris Avellone describes his game design philosophy”

Great find and also worth a watch is the Classic Game Postmortem: Fallout video from Fallout creator Tim Cain link to this video