u/CodyDuncan1260in r/GraphicsProgramming • Recommends
Pivot Caching - Wobbling Tree Leaves in Animal Crossing: New Horizons
39K subscribers • 2 videos on Hallway
Intermediate. Assumes working knowledge.
117K views6 years ago1 recommendation
Game developmentGraphics and audioGame programmingRendering
Martin Donald explains how to reverse engineer the wobbly leaf effect from Animal Crossing using pivot caching and shaders.
In this video I reverse engineer the lovely wobbly leafy trees of Animal Crossing: New Horizons using a technique called Pivot Caching. References: geeks3d.com/20141201/how-to-rotate-a-vertex-by-a-quaternion-… Me: Patreon patreon.com/bolddunkley Twitter twitter.com/bolddunkley itch.io bolddunkley.itch.io/ Software used for this video: (Content) Blender 2.8 blender.org/ Godot 3.2 godotengine.org/ Krita krita.org/en/ (Recording/Editing) OBS obsproject.com/ Kdenlive kdenlive.org/en/What people say. Recommended as an excellent explanation of pivot caching for vertex shader animations.
u/CodyDuncan1260in r/GraphicsProgramming • Recommends