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Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview

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  • Recommended by 7 people: 6 on Hacker News and 1 on Lobsters.
  • Presented by Tarn Adams, co-founder of Bay 12 Games
  • May be out of date. Uploaded 6 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

2M views6 years ago7 recommendations

Game developmentSoftware designGame programmingGame design

Tarn Adams discusses the origins, deep simulation mechanics, and famous emergent bugs of the ASCII game Dwarf Fortress.

SUBSCRIBE for More Free Game Docs ► bit.ly/noclipsubscribe Become a PATRON to unlock more videos ► patreon.com/noclip We chat to Bay 12 Games co-founder Tarn Adams about their remarkable ASCII simulation Dwarf Fortress - the game's origins, how it works, and their plans for steam. Thank you to Kruggsmash for allowing us to use his footage. Subscribe to his wonderful channel here: youtube.com/kruggsmash/ Noclip's work is 100% crowdfunded. Patreon: patreon.com/noclip Website: noclip.video Store: store.noclip.video Instagram: instagram.com/noclipvideo/ Twitter: twitter.com/noclipvideo Twitch: twitch.tv/noclip Podcast: noclippodcast.libsyn.com/ Podcast Channel: youtube.com/noclippodcast Hosted & Edited by Danny O'Dwyer Filmed & Colored by Jeremy Jayne Filmed by Esteban Martinez Closed Captions: Megan Carnes Timestamps: - Cold Open - Danny's Intro - The Origins of Dwarf Fortress - The Design of Dwarf Fortress - Steam Version

Why it's here

7 people recommend this

What people say. Engineers recommend this interview for its fascinating insights into the extreme complexity and emergent systems of Dwarf Fortress.

chobeaton Lobsters • Recommends

Dwarf Fortress Creator Explains its Complexity & Origins

overcaston Hacker News • Recommends

On “2006: Dwarf Fortress”

The obligatory greatest bug report ever. Dwarf Fortress developer gets in depth about it. So great. The complexity of this game is mind boggling. link to this video

zer01on Hacker News • Recommends

On “Dwarf Fortress’ big makeover will be out on Steam in December”

This interview with Tarn Adams (one of the creators of dwarf fortress) is amazing and gives a good idea of the depth and pace of development. It’s pretty bonkers TBH, I’d love to understand the abstractions and data models involved with software engineering this ambitious. link to this video

christkvon Hacker News • Recommends

On “Sid Meier: “I don’t think I could make Civilisation today””

When talking about complexity I was fascinated with this interview of one of the dwarf fortress developers explaining how the cats kept dying from alcohol poisoning due to emergent behavior caused by a bug link to this video

tempest_on Hacker News • Recommends

On “How Dwarf Fortress is built”

You may find this NoClip interview interesting, though it doesn't delve too much into technical things and is more high level/ game design focused. link to this video

ingenieroson Hacker News • Recommends

On “Dwarf Fortress Steam Edition – Release Date Trailer [video]”

I'd also recommend watching this interview NOCLIP recently did with Tarn where he talks specifically about the Steam release... link to this video

jonchurch_on Hacker News • Recommends

On “Dwarf Fortress – randomly generated, persistent fantasy world”

One of the creators (Tarn, specifically) does interviews fairly often, talking about the game and progress. Here's a video telling a very famous story about tracking down a bug that involved alcoholic cats link to this video There was also a recent article about Dwarf Fortress published to the Stack Overflow blog link Edit: There's really a decent amount of stuff out there, they've been making the game for almost 20 years now. So here is a talk that tries to explain DF to an audience, and does talk a little about the simulation. link I adore DF and am one of those folks who enjoys playing, not just watching videos on youtube. If you do want to give it a go, make sure you find an "Intro to DF" type…

shrimpxon Hacker News • Mentions

On “How Dwarf Fortress is built”

The bug was a numerical error that would cause cats to drink something like the equivalent of a pint of beer for every lick, and therefore die prematurely. He talks about it in this video: link to this video