u/Nal_Neelin r/gameenginedevs • Recommends
On “A Challange to any game engine developer”
261K subscribers • 1 video on Hallway
Beginner. No background in the topic needed.
904K views12 years ago2 recommendations
Game developmentGraphics and audioUnity, Unreal and GodotRendering
ThinMatrix demonstrates how to set up a basic display window using Java, LWJGL, and OpenGL.
LWJGL 2 tutorial series on how to create a 3D Java game with OpenGL! Tutorial about setting up the project: youtu.be/Jdkq-aSFEA0 Full code: github.com/TheThinMatrix/OpenGL-Tutorial-1 Common Problems: -In case you had annotations off, you need to do the ContextAttribs stuff all in one line like this: ContextAttribs attribs = new ContextAttribs(3, 2).withForwardCompatible(true).withProfileCore(true); -If you get the following error: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context) then your computer may not support the version of OpenGL that we're trying to use (version 3.2). Try removing the parameters from the Display.create() method and try again. - Make sure you didn't miss the "!" in the "(!Display.isCloseRequested())" part. LWJGL Wiki: lwjgl.org/wiki/index.php?title=Main_Page My Youtube Channel: youtube.com/user/ThinMatrix Follow me on Twitter: twitter.com/ThinMatrix Check out my game on IndieDB: indiedb.com/games/socuwanWhat people say. Engineers recommend this classic tutorial series as a starting point for learning OpenGL and building a game engine from scratch in Java.
u/Nal_Neelin r/gameenginedevs • Recommends
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