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#blender#cycles#pathtracing

Make Your Renders Unnecessarily Complicated

sirrandalot

32K subscribers • 1 video on Hallway

YouTube
  • Recommended by 3 people: 1 on Lobsters and 2 in engineering communities.

Intermediate. Assumes working knowledge.

1.2M views3 years ago3 recommendations

Graphics and audioRendering

How to build a functional virtual camera in Blender that simulates physical lenses and film emulsion layers using path tracing.

Download the camera! sirrandalot.gumroad.com/l/VirtualBlenderCamera How to use it: youtu.be/gI8Olz-SPP4 Or you can try it yourself, at your own risk... Had this idea 10 years ago, finally got around to it. Took a good couple of months too. Maybe I'll have to come back in another 10 years in order to properly simulate diffraction and lens flare... Final "photos": srlt.ca/virtual-camera-gallery Music: "The Comeback Kid" and "In Evolution" by Garrett Williamson From the "Metagame" soundtrack album: scarletmoonrecords.bandcamp.com/album/metagame-original-soun… Character model: "Danny" by Ethan Snell Free download: blenderartists.org/t/danny-rigged-character-free-download/13…

Why it's here

3 people recommend this

What people say. Recommended as a fascinating exploration of physically based rendering taken to its logical extreme.

u/corysamain r/GraphicsProgramming • Recommends

"Make Your Renders Unnecessarily Complicated" by physically modeling a camera in Blender

dfon Lobsters • Recommends

Make Your Renders Unnecessarily Complicated

u/yoor_thiziriin r/GraphicsProgramming • Recommends

Make Your Renders Unnecessarily Complicated

ooternesson Hacker News • Mentions

On “Games Look Bad: HDR and Tone Mapping (2017)”

The opposite extreme: physics-based rendering that models the entire optical chain of a film camera, including the emulsion layers. link to this video

avereveardon Hacker News • Mentions

On “Physically based rendering from first principles”

Related: creating a virtual camera and using blender path tracing to simulate light capture from a camera in virtual space link to this video

UltraSaneon Hacker News • Mentions

On “4D Doom”

Reminds me a bit of a guy who created a functional virtual camera in Blender with lenses and film layers. link to this video