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On “When is it OK to remake a classic game?”
Beginner. No background in the topic needed.
853K views12 years ago2 recommendations
Game developmentHistory and cultureGame designGame programmingHistory of computing
John Romero plays through the first episode of Doom, sharing level design secrets, technical constraints, and behind-the-scenes stories from the game's development.
Doom creator John Romero leads us through the game's legendary original episode, sharing stories and secrets.What people say. Recommended for its valuable insights into classic level design and the development history of Doom directly from its creator.
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