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Computational Hydrographic Printing (SIGGRAPH 2015)

Changxi Zheng

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Intermediate. Assumes working knowledge.

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Graphics and audioRenderingCreative coding

How computational simulation enables precise alignment of color textures onto complex 3D surfaces during hydrographic printing.

by Yizhong Zhang, Chunji Yin, Changxi Zheng and Kun Zhou Technical Paper at ACM SIGGRAPH 2015 cs.columbia.edu/~cxz/publications/hydrographics.pdf Abstract: Hydrographic printing is a well-known technique in industry for transferring color inks on a thin film to the surface of a manufactured 3D object. It enables high-quality coloring of object surfaces and works with a wide range of materials, but suffers from the inability to accurately register color texture to complex surface geometries. Thus, it is hardly usable by ordinary users with customized shapes and textures. We present computational hydrographic printing, a new method that inherits the versatility of traditional hydrographic printing, while also enabling precise alignment of surface textures to possibly complex 3D surfaces. In particular, we propose the first computational model for simulating hydrographic printing pro- cess. This simulation enables us to compute a color image to feed into our hydrographic system for precise texture registration. We then build a physical hydrographic system upon off-the-shelf hardware, integrating virtual simulation, object calibration and controlled immersion. To overcome the difficulty of handling complex surfaces, we further extend our method to enable multiple immersions, each with a different object orientation, so the combined colors of individual immersions form a desired texture on the object surface. We validate the accuracy of our computational model through physical experiments, and demonstrate the efficacy and robustness of our system using a variety of objects with complex surface textures.

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1 person recommends this

What people say. Recommended as an interesting and novel graphics paper demonstrating computational texture alignment on physical 3D objects.

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On “SIGGRAPH 2015 Technical Papers Trailer”

Here's a video of that one in particular: link to this video

u/InvertedVertigoin r/compsci • Mentions

On “SIGGRAPH 2015 - Technical Papers Trailer”

The Computational Hydrographic Printing thing was interesting. Never seen anything like that presented there before.