u/too_much_voltagein r/GraphicsProgramming • Recommends
On “Voxel-grids-on-an-LBVH raytracing. GTX 1050Ti at 1080p. Vulkan multi-threaded rendering.”
…e checkboard rendering to speed things up. Given the current baseline, the sky's the limit! (I think... I hope... ;D)
Thank you for reading so far :)! And if you'd like to see more updates on this, keep in touch via: https://twitter.com/TooMuchVoltage/ ;)
I'd like to thank Dennis Gustafsson (@tuxedolabs) for his amazing talk on Teardown's tech ([video as it most definitely gave me a lot to think about.
Also check out Paul's stuff here: https://twitter.com/into\_madness\_ as he also alerted me to Denis's approach long before his talk.
Cheerios,
Baktash.
**UPDATE 07-30-2021:**
SDF on BVH results are in. Cost cut down by more than half:
Scene 1: min: 3.58 max: 25.05 avg: 15.34
Sce…