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Classic Game Postmortem: Alone in the Dark

GDC Festival of Gaming

555K subscribers • 54 videos on Hallway • Conference channel

YouTube
  • Recommended by 3 people: 3 on Hacker News.
  • A classic. People kept recommending it from 2019 to 2023.
  • Presented by Frederick Raynal
  • May be out of date. Uploaded 8 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

27K views8 years ago3 recommendations

Game developmentHistory and cultureUnity, Unreal and GodotGame programmingGame design

Frederick Raynal shares how his team designed and programmed the seminal survival horror game Alone in the Dark using custom 3D tools.

In this classic 2012 GDC postmortem, Frederick Raynal shares how he and his team crafted the seminal horor game Alone in the Dark that helped spawn a genre that still scares millions today. Register for GDC: ubm.io/2gk5KTU Join the GDC mailing list: gdconf.com/subscribe Follow GDC on Twitter: twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Why it's here

3 people recommend this

What people say. Recommended as a fascinating look into early 3D game development and the creation of the survival horror genre.

nope96on Hacker News • Recommends

On “Alone in the Dark”

There's also a great "Classic Game Postmortem" video from 2012 by Frederick Raynal, too: link to this video

pengaruon Hacker News • Recommends

On “Alpha Waves was the first 3D platform game”

Also worth a watch/listen is the talk by Frederick Raynal at GDC about Alone in the Dark. He touches on converting Alpha Waves from Atari ST to PC: link to this video

smokelon Hacker News • Recommends

On “How the creator of Alone in the Dark came back to games”

Note that both Little Big Adventure (also called Twinsen's Adventure) and Alone in the Dark were created by the same person, Frédérick Raynal! There is a very nice presentation 1 in which Raynal shows some of the old tools that were used to create Alone in the Dark. I'm still not entirely sure what kind of rendering is being used, but the editor sure looks nice (in 640x350 EGA). Perhaps there is some more background information on LBA out there as well? 1 link to this video