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On “Exploring Quaternions (2018)”
#geometricalgebra#quaternions#vectors
291K subscribers • 6 videos on Hallway
Intermediate. Assumes working knowledge.
524K views3 years ago9 recommendations
Graphics and audioComputer scienceMath for programmersGame programmingRendering
Freya Holmér explores vector multiplication, showing how geometric algebra and quaternions naturally arise from a single geometric axiom.
..or can you? A deceptively simple question with a complex answer – come join a mathematical journey into madness and wonder, in search of answers that might just give you a new perspective on the mathematical constructs we use in our games Recorded at Dutch Game Day 2023, October 4th Timestamps: Intro Talk Start Anatomy of a Vector Products Numbers of different kinds Complex Numbers Code for complex numbers Complex multiplication visualized Multiplying Vectors (an attempt) Frustration A Leap of Faith A divine axiomatic truth Squaring Basis Vectors The Diagonal of Bases Vector multiplication unraveling Dot/Cross Byproducts Complex Byproduct Quaternionic Byproduct The Answer Beyond the Algebra Basis Bivectors Conceptualizing Vectors & Bivectors Wedge Product Curvature Bivector Mental Gymnastics Geometric Algebra & Multivectors What does the multiplication represent? Outro Q: When is this useful? Q: Does your math lib support geometric algebra? Q: Do you plan on making tools for other engines? AV team kicking us out 💖 Patreon ❱ patreon.com/acegikmo 🐦 Twitter ❱ twitter.com/FreyaHolmer 📺 Twitch ❱ twitch.tv/acegikmo 💬 Discord ❱ discord.gg/v5VWuga 📧 Mailing list ❱ acegikmo.substack.com/ 🌸 Instagram ❱ instagram.com/freya_holmerWhat people say. Highly recommended as an intuitive and fascinating introduction to geometric algebra and quaternions for game developers.
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