u/PUPcsgoin r/programming • Recommends
On “This guy made a video game out of his game engine that can render infinitely detailed fractals”
510K subscribers • 6 videos on Hallway
Intermediate. Assumes working knowledge.
13M views8 years ago2 recommendations
Graphics and audioGame developmentRenderingUnity, Unreal and GodotBuilding a game engine
CodeParade demonstrates a custom rendering engine written in C++ and OpenGL that allows for non-Euclidean geometry using portals.
Here's a demo of a rendering engine I've been working on that allows for Non-Euclidean worlds. Source Code and Executable: github.com/HackerPoet/NonEuclidean If you like the things I do and want to support the channel: Merch: crowdmade.com/collections/codeparade Patreon: patreon.com/codeparade Ko-Fi: ko-fi.com/codeparade Music: "Automatic Loving" - Dee Yan-Key youtube.com/channel/UCbZ2uFzKyCMqAB9vTQ5C24w open.spotify.com/artist/5wr9kU9ocI20HtO6TG4xJ0?si=qLCHQgcvR7…What people say. Recommended as a great demonstration and explanation of non-Euclidean rendering techniques using portals.
u/PUPcsgoin r/programming • Recommends
On “This guy made a video game out of his game engine that can render infinitely detailed fractals”
u/mysticredditin r/gameenginedevs • Recommends
On “Has anything like this been done?”
u/Arxaein r/programming • Mentions
On “This guy made a video game out of his game engine that can render infinitely detailed fractals”