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On “Vintage video game cartridges with built-in modems”
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Beginner. No background in the topic needed.
618K views7 years ago4 recommendations
History and cultureGame developmentRetro games and consolesNetworking and protocolsHistory of computing
This documentary tells the story of XBAND, a 1994 modem network that enabled online multiplayer and matchmaking on 16-bit consoles.
XBAND was a multiplayer network and modem for the Super Nintendo and Sega Genesis that was released all the way back in 1994! XBAND featured skill based matchmaking, the ability to send and receive email, instant message-like chatting, electronic newspapers, leaderboards, multiple gamer profiles, nationwide stats, and worked by adding network play to pre-existing games like Super Mario Kart, MK, Street Fighter, Madden, NBA JAM, and more! XBAND had more features than XBOX Live did at its launch, and it was all made possible in 1994 for SNES and Sega Genesis consoles (There’s a Saturn version too!). So what happened to XBAND and why wasn’t it a success? This documentary features new and exclusive interviews with XBAND’s developers, its users, and the team that’s worked to bring XBAND modems back to life so that you can play your 16 bit consoles over the internet today. Join me as we look back at the true start of online console multiplayer networks. This is the Story Of XBAND! Steve Biedlingmaier & Matt Hershenson names are misspelled in the Catapult credits. Please accept my sincere apologies. Check out Retro.live’s XBAND revival progress and their other projects at retro.live/ #retrogaming #GamingHistory #SNES #SegaGenesis #Nintendo #XBAND If you'd like to support my channel you can do so at ► patreon.com/WrestlingWithGaming My Other Gaming Documentaries ► goo.gl/q2RjA9 Follow me on Twitter ► twitter.com/WrestlesGamingWhat people say. Recommended as a fascinating look at retro gaming history and the impressive engineering behind runtime game patching over dial-up.
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