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#nes#6502#emulatoraccuracy

How Inaccurate are Nintendo's Official Emulators?

100th Coin

70K subscribers • 2 videos on Hallway

YouTube
  • Recommended by 2 people: 1 on Lobsters and 1 in engineering communities.
  • Linked in the description100thCoin/AccuracyCoin

Intermediate. Assumes working knowledge.

1.4M views1 year ago2 recommendations

Systems programmingGame developmentRetro games and consolesRetro computingCPUs and computer architecture

An analysis of official Nintendo NES emulators using a custom test ROM written in 6502 assembly to measure emulation accuracy.

Through the power of writing 15000 lines of fully commented assembly, I have created a ROM containing 125 accuracy tests, which you can find here: github.com/100thCoin/AccuracyCoin Patreon: patreon.com/cw/100th_Coin Join my Discord server: discord.gg/SbhTn6nX35 My game, Fantastic Fist (On sale!): store.steampowered.com/app/2119470/Fantastic_Fist/ In this video I'll be running my tests on every official NES emulator I know of, documenting their shortcomings, and if discovered inaccuracies would affect speedruns performed on them, I'll highlighting specifically how.

Why it's here

2 people recommend this

What people say. Recommended for its deep dive into NES hardware quirks and the technical inaccuracies of official emulators.

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