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#physicssimulation#bipedallocomotion#musculoskeletalmodeling
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Intermediate. Assumes working knowledge.
1.8M views12 years ago1 recommendation
Graphics and audioAI and machine learningRenderingAlgorithms
This research demo shows how simulated bipedal creatures can discover natural walking and running gaits through muscle-based controller optimization.
We present a control method for simulated bipeds, in which natural gaits are discovered through optimization. No motion capture or key frame animation was used in any of the results. For more information, see goatstream.com/research/papers/SA2013What people say. Engineers point to this classic 2013 simulation as a milestone in physics-based character animation and muscle-driven locomotion.
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