Skip to content
0:00 / 0:00

#demoscene#elevated#breakpoint

Elevated - live @ breakpoint 2009

Snotskovlen

31 subscribers • 1 video on Hallway

YouTube
  • Recommended by 2 people: 2 in engineering communities.
  • A classic. People kept recommending it from 2016 to 2025.
  • May be out of date. Uploaded 17 years ago, in an area where tools change fast.

Advanced. Deep dive for people who know the field.

27K views17 years ago2 recommendations

Graphics and audioGame developmentRenderingCreative coding

A playback of Elevated, a famous 4-kilobyte demoscene intro featuring procedurally generated terrain and music.

Live recording of Elevated at Breakpoint 2009, impressive stuff.

Why it's here

2 people recommend this

What people say. Highly recommended by graphics programmers as a legendary example of procedural generation in a 4KB executable.

u/Mentioned_Videosin r/programming • Recommends

On “"Elevated", the winning 4k from Breakpoint 2009, is released with source code”

…oscene was massive back in the days, mad respect to all the groups Farbrausch - "fr-041: debris" (live @ Breakpoint 2007) Demoscene|7 - "fr-041" live footage from breakpoint 2007 Atrium by TBC & Loonies 4k demo (FullHD 1080p demoscene demo)|6 - My pick for the best in that category is Atrium: Craw Productions - Infinity (1996) [60fps](link to this video - They use the directx 9 dll's which handle pretty much all the rendering. It's a bit different than the mid to late 90's where everything had to be written from scratch without the aid of 3rd party libraries. For example. the timeless by mercury, radeonsi HD 7970M 1280x720 "fixed" shader|3 - Well, there are a couple with OpenGL. For…

u/SnurflePuffinzin r/GraphicsProgramming • Recommends

On “A single texture image is larger than my entire game program.”

[video