u/natedog2424in r/GraphicsProgramming • Recommends
Do any AA techniques just apply to polygon edges?
Okay so I’m sorry if this is a dumb question but I have been interested in learning about computer graphics and after watching a video about rasterizing triangles I was thinking why aren’t the edges drawn with transparency based on how much the tri is contained in the pixel. Of course this would cause performance overhead but it seems like it would work better than what I understood researching MSAA and such. Also I understand that having the alpha for every pixel would take much more memory so each tru could be overlayed with transparency onto a final image.
Again I did my best to research on my own but I’m struggling a little bit so I wo…