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#gamesasaservice#gamepreservation#stopkillinggames

"Games as a service" is fraud.

Accursed Farms

441K subscribers • 3 videos on Hallway

YouTube
  • Recommended by 5 people: 5 on Hacker News.
  • A classic. People kept recommending it from 2019 to 2024.
  • Presented by Ross Scott, creator of Accursed Farms
  • May be out of date. Uploaded 7 years ago, in an area where tools change fast.
  • An opinion. It argues one side of a question engineers disagree on.

Beginner. No background in the topic needed.

1.1M views7 years ago5 recommendations

Game developmentHistory and cultureGame designThe tech industry

Ross Scott presents a comprehensive legal and conceptual argument against the 'games as a service' model, focusing on consumer rights and game preservation.

The most comprehensive video on "games as a service" and why it's fraud that you're likely to see. WARNING: This is more boring than my usual videos. This was created as the beginning of an effort to get law authorities to examine this practice. Feel free to contact me about this topic. Contents below: Intro Definition Goods and Services Legal argument: Games are goods Legal argument: Ownership of goods Legal argument: Programmed Obsolescence Intermission Conceptual Argument on games being services Preservation Argument on games being services Counterarguments & Concerns Ending + Plan of what to do Link to download information + links in video: mega.nz/#!izpiAArA!omBmDD4MvYoTlQfuxY_OQwfEqrvGJc_CPQJxbGpYX… Homepage: accursedfarms.com

Why it's here

5 people recommend this

What people say. Highly recommended for its detailed legal and ethical arguments against the games-as-a-service model and its impact on game preservation.

flafla2on Hacker News • Recommends

On “Discontinued Microsoft Products”

See "Games as a service is fraud": link to this video If you have an hour, I'd highly recommend giving this a watch. It is really sad to see any form of media die forever at the whim of a corporation. Games are especially prone to this unfortunately

flafla2on Hacker News • Recommends

On “Internet Archive responds: Why we released the National Emergency Library”

…" games. These are games that, for example, rely on a central server that has been shut down. Many of these games were incredibly popular in their day, and some "radicals" (like myself, lol) argue that game companies should be compelled to release the server source code in an effort to preserve the game. Here's a great overview/rant on this topic: link to this video…

DrSiemeron Hacker News • Recommends

On “Many Need for Speed Games Are Abiut to Be Erased by EA”

Ross from Accursed Farms has some great videos * about exactly this phenomenon and why it is so detrimental to gaming culture in general. * link to this video

raszon Hacker News • Recommends

On “Many Need for Speed Games Are Abiut to Be Erased by EA”

Ross Scott covers it quite well in his "Games as a service" is fraud video link to this video and others in 'dead game news' series.

gravypodon Hacker News • Recommends

On “Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity”

Some more great information in this same space: link A less legally sound argument for why games as a service shouldn't be allowed: link to this video Ross is very odd but his opinions on this topic align greatly with my personal sentiment.

beretguyon Hacker News • Recommends

On “Stop Destroying Videogames – European Citizens' Initiative”

Just watch this video so that you get up to speed with what we are talking about link to this video Alternative YouTube link: link to this video

beretguyon Hacker News • Recommends

On “Stop Destroying Videogames – European Citizens' Initiative”

You don’t know what you are talking about and you are wasting everyone’s time. Watch this video to understand what we are talking about here: link to this video

andrecarinion Hacker News • Mentions

On “Tron: Evolution – SecuROM DRM expiration makes game unplayable 9 years later”

Regardless of the EULA, there are legal arguments 1 to be made that Steam's games are goods, not services, and buyers whose games are remotely disabled due to auth servers being shut off should be entitled to either a refund, a reasonable patch to keep the game working locally or have a clear expiration date stamped on the storefront since day one. This recent French court's ruling 2 indirectly supports this interpretation. 1: link to this video 2: link

pdkl95on Hacker News • Mentions

On “Lenovo tablet forced update shows un-dismissable, un-mutable, ad notifications”

…their hardware for a while. The damage doesn't even have to be "bricking your device"; HN regularly features stories about forced updates that remove paid-for features. > Have Apple pull something like this and you’ll see on the NYT. Apple got close when their devices suddenly stopped running 3rd party software in the recent "OCSP Apocalypse". 1 link to this video…

teroshanon Hacker News • Mentions

On “Stop Killing Games – European Citizens' Initiative”

As I understand, this would also apply to e.g. micro-transactions/cosmetics which would be categorized as 'possessions' if I follow the wording in this proposal. So this would include F2P games, requiring them to provide a way to enjoy those cosmetics. As for subscription-based games, Ross Scott put them in a separate category in a previous video of his 1, as you willingly pay for access to a service which has a known end date (end of the month). Although with the micro-transactions angle in mind, I'm not sure how this changes things. 1: "Games as a service" is fraud, link to this video