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#isometricprojection#tilemap#c++

Coding Quickie: Isometric Tiles

javidx9

332K subscribers • 7 videos on Hallway

YouTube
  • Recommended by 2 people: 2 in engineering communities.
  • A classic. People kept recommending it from 2021 to 2025.
  • Presented by javidx9
  • Linked in the descriptionOneLoneCoder/Javidx9
  • May be out of date. Uploaded 7 years ago, in an area where tools change fast.

Beginner. No background in the topic needed.

135K views7 years ago2 recommendations

Game developmentGraphics and audioGame programmingRendering

javidx9 demonstrates how to implement isometric tile map rendering and cell selection using C++.

Isometric Tile Map Rendering adds a lovely sense of depth to what is a static 2D construction. IN this video I show how to render and select cells in an isometric world. Source: github.com/OneLoneCoder/Javidx9/blob/master/PixelGameEngine/… Patreon: patreon.com/javidx9 YouTube: youtube.com/javidx9 youtube.com/javidx9extra Discord: discord.gg/WhwHUMV Twitter: twitter.com/javidx9 Twitch: twitch.tv/javidx9 GitHub: github.com/onelonecoder Homepage: onelonecoder.com

Why it's here

2 people recommend this

What people say. Recommended as a helpful tutorial for implementing isometric tile rendering and coordinate selection.

u/panxu1in r/gameenginedevs • Recommends

On “Math Problem”

link to this video Maybe this can help you

u/Plisskitin r/gameenginedevs • Recommends

On “Isometric tile rendering”

I used this tutorial when I was in university: link to this video