0:00 / 0:00
"Workflow" in Swift: The Android Addendum / BlurrrSDK (1080p)
BlurrrSDK
74 subscribers • 2 videos on Hallway
- Recommended by 1 person: 1 in engineering communities.
- Made by the vendor. The company whose product it covers made or sponsored it.
- May be out of date. The tools, versions or practices it shows have likely moved on.
Intermediate. Assumes working knowledge.
2.9K views10 years ago1 recommendation
Mobile developmentGame developmentSwiftAndroid and Jetpack ComposeFlutter and React Native
A time-lapse demonstration showing how to develop a cross-platform app in Swift for Android using the Blurrr SDK.
A time-lapse workflow show developing of a cross-platform app in Swift using Blurrr SDK, this time demonstrating Android which was missing from the previous video: youtu.be/w8ftI9mpGdY Blurrr is a brand new, lightweight, native SDK that lets you develop cross-platform 2D games, with a back-to-fundamentals attitude. Instead of black box cookie cutters, Blurrr promotes understanding and control so you can implement original ideas. Blurrr embraces all things native, from its native backend core in C for performance, to giving you access to native platform APIs, to allowing you to use native development tools. Blurrr also supports multiple languages (C, Lua, JavaScript, Swift). In this time-lapse video, see how quickly you can go from starting a new project in Swift, to developing across multiple platforms natively, to sharing the same code base and unified build system, and finally customizing for their unique features. Single code base. Unified build system. Native development. Learn more at blurrrsdk.com twitter.com/BlurrrSDK For a non-speedrun perspective, check out the Quick Introduction to Blurrr: youtube.com/watch?v=wCWFqHJC_gI&list=PLfQSQ4hu539MKtZZLdFSK6…Why it's here
1 person recommends thisWhat people say. Recommended as a demonstration of running Swift code on Android using a cross-platform SDK.