Skip to content
0:00 / 0:00

#stopkillinggames#gamepreservation#thecrew

The largest campaign ever to stop publishers destroying games

Accursed Farms

441K subscribers • 3 videos on Hallway

YouTube
  • Recommended by 3 people: 3 on Hacker News.
  • Presented by Ross Scott, creator of Accursed Farms
  • May be out of date. The tools, versions or practices it shows have likely moved on.
  • An opinion. It argues one side of a question engineers disagree on.

Beginner. No background in the topic needed.

400K views2 years ago3 recommendations

Game developmentTools and practiceRetro games and consolesThe tech industry

Ross Scott outlines a global campaign and legal strategies to prevent video game publishers from rendering purchased games unplayable.

Campaign video to stop games from being destroyed! It's being done in a few ways, owners of the game "The Crew" can help especially. There are more worldwide legal options brought up here on what we can do stop this than I think has ever been examined before. Also check out stopkillinggames.com for how to take action directly! Background on problem General plan on The Crew Government Initiatives to stop game destruction Website launched to help people take action Plan of attack Outro #StopKillingGames stopkillinggames.com

Why it's here

3 people recommend this

What people say. Recommended for its comprehensive overview of the legal and consumer rights issues surrounding game preservation.

sphon Hacker News • Recommends

On “Stop Killing Games”

…l is announced. There is no law today stopping companies from doing so. We can play games from the 1970s, we can play multiplayer games from the 1990s but many others not even a decade old now are lost forevermore. This is unacceptable. --- Companion video by the author, Ross Scott: "The largest campaign ever to stop publishers destroying games" - link to this video --- EDIT: it is quite disheartening to see software engineers in this forum defending the practice and saying it is impossible to patch an online-…

worbleon Hacker News • Recommends

On “Stop Killing Games – European Citizens' Initiative”

For extra context, you can watch Ross Scott's videos about his campaign to stop games being killed. Original video with all the different avenues he's trying: link to this video The one specifically about this initiative: link He's done smaller update videos on how it's been progressing on his channel if you want additional info.

boltzmann-brainon Hacker News • Recommends

On “Stop Killing Games Interview with Ross/AccursedFarms and Damian/SKG Organizer [video]”

…of YouTube. He's also been running a series called "Dead Game News" and that's how Stop Killing Games was born. The other organizer, Damian, is a real-deal neckbeard dev and has pretty much done it all from BASIC on 8-bit micros to theorem provers and from video games to cryptography audits. Here's the original intro to Stop Killing Games by Ross: link to this video And here's a subsequent FAQ: link Related discussion( link ) P.S. had to edit the title a tiny bit as it was a few chars over limit.…

hn_ackeron Hacker News • Mentions

On “Stop Killing Games”

Maybe it was the one called "The largest campaign ever to stop publishers destroying games". Check timestamp 24:55 (&t=1495s) link to this video

boltzmann-brainon Hacker News • Mentions

On “Sony, Ubisoft scandals lead to California ban on deceptive digital goods sales”

SKG organizer here. Something like this CA legislation was our "worst case scenario, everything else failed, at least we could do this much, we've compromised on everything" goal. That is to say, now opponents can't push us to compromise to that level and our worst case scenario in case we pass anything at all is looking better. We're really happy this is happening because it changes the Overton window for us and makes our case stronger and easier to argue for, as you say. A lot of change has been happening in the past few months and even weeks with regards to the market and legislative situation around the problematic of SKG and while you can't ever fully attribute something, we hope that i…