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#gamedesign#creativity#raphkoster
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Beginner. No background in the topic needed.
354K views9 years ago3 recommendations
Game developmentTools and practiceGame designDeveloper productivity
Raph Koster explains what science tells us about creativity and offers practical steps for game designers to apply existing patterns in new contexts.
In this 2014 GDC Next session, MMO designer Raph Koster explains what science tells us about creativity, and offers practical straightforward steps that any game designer or developer can make use of in order to get more creative. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter twitter.com/Official_GDC Check out our Facebook page for GDC exclusives facebook.com/GameDevelopersConference Visit our site: ubm.io/2ctNvqZWhat people say. Recommended as an insightful talk on game design and creativity, framing it as a deliberate practice of combining existing patterns.
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