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#shadertoy#signeddistancefields#pathtracing

LEGO Creator 5891 (Shadertoy)

Mathis

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Advanced. Deep dive for people who know the field.

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Graphics and audioRenderingGPUs, shaders and CUDA

A demonstration of a Shadertoy shader rendering 490 dynamic bricks using signed distance fields and GGX path tracing.

This shader renders 490 dynamic and independent bricks using a propagation scheme. This method allows for high number of dynamic objects but limits their maximum velocity (translation + transformation). 3D models are defined using SDF:s, screen space normals are used and GGX path tracing lights the scene. ~155 fps is achieved on a 165W 3080, which is pretty high considering that no space skipping is used: shadertoy.com/view/DsSSWh

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LEGO Creator 5891 in Shadertoy (link + code in comments)