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Torus Knots explained!

The Art of Code

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  • Recommended by 1 person: 1 in engineering communities.

Intermediate. Assumes working knowledge.

14K views6 years ago1 recommendation

Graphics and audioRenderingCreative codingGPUs, shaders and CUDA

The Art of Code explains how to construct and render torus and trefoil knots using GLSL shaders in ShaderToy.

In this video we'll look at how to construct a torus, or trefoil knot. Torus knots are not too hard to understand and they look very cool and can serve as the basis of many cool effects. Twitter: @The_ArtOfCode Facebook: facebook.com/groups/theartofcode/ Patreon: patreon.com/TheArtOfCode ShaderToy: shadertoy.com/user/BigWIngs PayPal Donation: paypal.me/theartofcode Starting point: shadertoy.com/view/WtGXDD Live version: shadertoy.com/view/ttXBzB To learn how to write your own ray marcher, see this video: youtube.com/watch?v=PGtv-dBi2wE

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1 person recommends this

What people say. Recommended as a clear and visual guide to rendering complex mathematical knots using raymarching in shaders.

u/CountFrolicin r/GraphicsProgramming • Recommends

Trefoil Knots explained!