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#shaders#gpuarchitecture#latencyhiding

How To Write Fast Shaders

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  • Recommended by 1 person: 1 in engineering communities.

Intermediate. Assumes working knowledge.

36K views4 years ago1 recommendation

Graphics and audioSystems programmingRenderingPerformance and optimizationGPUs, shaders and CUDA

An explanation of GPU architecture, latency hiding, and practical optimization techniques for writing high-performance shaders.

Shaders performance test: docs.google.com/document/d/1-Z4MgbycD0ZWRs877pf1Z6PXv5ZZR295… Data Oriented Desing: gameprogrammingpatterns.com/data-locality.html youtu.be/rX0ItVEVjHc RDR 2 graphics study by Hüseyin: imgeself.github.io/posts/2020-06-19-graphics-study-rdr2/ Sharper Mipmapping using Shader Based Supersampling by Ben Golus: bgolus.medium.com/sharper-mipmapping-using-shader-based-supe… Music: Wehrmut by Godmode Divider by Chris Zabriskie is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/by/4.0/ Artist: chriszabriskie.com/ camerashake_background_music_pt2 by Igor Vaiman soundcloud.com/igor_vaiman/ Beyond by Patrick Patrikios Intro Data Locality Latency Hiding Context Switch Practical Tips Texture Format MIP-mapping Channel Packing Compute and Shared Memory Blur Example Outro #shaders #unity #optimization #programming

Why it's here

1 person recommends this

What people say. Recommended as an excellent explanation of GPU execution models and how to optimize shader performance.

u/corysamain r/GraphicsProgramming • Recommends

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