u/corysamain r/GraphicsProgramming • Recommends
Dan Baker speaks at EGSR 2022 about his paper on Generalized Decoupled Shading
#decoupledshading#egsr#oxidegames
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Advanced. Deep dive for people who know the field.
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Graphics and audioRenderingGPUs, shaders and CUDA
Dan Baker presents his research paper on Generalized Decoupled Shading at the Eurographics Symposium on Rendering 2022.
Oxide Games' Dan Baker speaks at Eurographics Symposium on Rendering 2022.What people say. Recommended as an insightful presentation on advanced real-time shading techniques from a veteran graphics engineer.
u/corysamain r/GraphicsProgramming • Recommends