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Dan Baker speaks at EGSR 2022 about his paper on Generalized Decoupled Shading.

Oxide Games

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  • Recommended by 1 person: 1 in engineering communities.
  • Presented by Dan Baker, co-founder of Oxide Games

Advanced. Deep dive for people who know the field.

2.9K views4 years ago1 recommendation

Graphics and audioRenderingGPUs, shaders and CUDA

Dan Baker presents his research paper on Generalized Decoupled Shading at the Eurographics Symposium on Rendering 2022.

Oxide Games' Dan Baker speaks at Eurographics Symposium on Rendering 2022.

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1 person recommends this

What people say. Recommended as an insightful presentation on advanced real-time shading techniques from a veteran graphics engineer.

u/corysamain r/GraphicsProgramming • Recommends

Dan Baker speaks at EGSR 2022 about his paper on Generalized Decoupled Shading