u/kabune_in r/GraphicsProgramming • Recommends
…on becoming a graphics programmer. My aim is to master advanced graphics techniques for creating stunning visuals. While I've dabbled in graphics programming—created a raytracer, raymarching projects, and using OpenGL for game-like projects previously—I feel a bit stuck. I want to push beyond and explore more complex stuff.
Recently, I watched a link to this video by Acerola where he suggested implementing advanced shaders like an ocean or grass shader aiming high performance. He also advised diving into research papers for ideas, but I'm having trouble finding those. Any tips on finding these papers or other advice to help me on this learning journey?
EDIT:
I want to share resources I found so tha…