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#voxelconetracing#globalillumination#vxgi

Advances In Real-Time Voxel-Based GI

NVIDIA Game Developer

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Advanced. Deep dive for people who know the field.

20K views8 years ago1 recommendation

Graphics and audioRenderingGPUs, shaders and CUDA

This GDC 2018 presentation covers NVIDIA's advances in real-time voxel-based global illumination techniques for games.

GDC 2018 presentation on Real-Time Voxel-Based GI

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1 person recommends this

What people say. Recommended as a deep dive into voxel-based global illumination techniques.

u/666nyxin r/GraphicsProgramming • Recommends

Advances In Real-Time Voxel-Based GI