Skip to content
0:00 / 0:00

#brigade#otoy#pathtracing

Brigade Update from OTOY's Presentation at NVIDIA GTC 2015

OTOY

617K subscribers • 1 video on Hallway

YouTube
  • Recommended by 2 people: 2 in engineering communities.
  • Presented by Jules Urbach, Founder and CEO of OTOY
  • Linked in the descriptionSlides on SlideShare
  • Made by the vendor. The company whose product it covers made or sponsored it.
  • May be out of date. The tools, versions or practices it shows have likely moved on.

Intermediate. Assumes working knowledge.

98K views11 years ago2 recommendations

Graphics and audioRenderingGPUs, shaders and CUDA

Jules Urbach presents an update on the Brigade real-time path tracing engine at NVIDIA GTC 2015.

A showcase of Brigade at a recent presentation by OTOY Founder and CEO, Jules Urbach, at the 2015 NVIDIA GPU Technology Conference. For more information, visit slideshare.net/otoyinc/otoy-presentation-2015-nvidia-gpu-tec….

Why it's here

2 people recommend this

What people say. Linked as a later update and resource on the Brigade real-time path tracer.

u/wongstain r/GraphicsProgramming • Recommends

On “Real-time path tracing with global illumination and ambient occlusion”

Brigade has been around for a while (your video is from 2013). I think this is their latest video (2015): link to this video And here is their website: https://brigade.otoy.com/ . I don't know what otoy is but they seem to be part of them now. Finally, here's a great resource for path tracing (was where I first learned about the brigade renderer): http://raytracey.blogspot.com.au/

u/ggalaximmin r/GraphicsProgramming • Recommends

BRIGADE renderer: GPU-powered real-time path tracing with global illumination

u/ggalaximmin r/GraphicsProgramming • Mentions

On “Real-time path tracing with global illumination and ambient occlusion”

Thank you, /u/wongsta ! + **link to this video