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#directx#dxr#raytracing

Introduction to DirectX Raytracing

ACMSIGGRAPH

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Intermediate. Assumes working knowledge.

105K views8 years ago1 recommendation

Graphics and audioRenderingGPUs, shaders and CUDA

This SIGGRAPH course introduces Microsoft's DirectX Raytracing API, covering ray tracing basics and shader tutorials.

This course is an introduction to Microsoft's DirectX Raytracing API suitable for students, faculty, rendering engineers, and industry researchers. The first half focuses on ray tracing basics and incremental, open-source shader tutorials accessible for novices. The second half covers API specifics for developers integrating ray tracing into existing raster-based applications.

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Introduction to DirectX Raytracing