u/r_retrohacking_mod2in r/GraphicsProgramming • Recommends
#nintendo64#megatexture#texturestreaming
How I implemented MegaTextures on real Nintendo 64 hardware
86K subscribers • 3 videos on Hallway
- Recommended by 4 people: 2 on Hacker News and 2 in engineering communities.
- Presented by James Lambert
- Linked in the descriptionlambertjamesd/n64brew2023
Advanced. Deep dive for people who know the field.
398K views3 years ago4 recommendations
Graphics and audioGame developmentRenderingBuilding a game engineRetro games and consoles
James Lambert explains how he implemented a MegaTexture-style texture streaming technique on the Nintendo 64.
This demo showcases a technique I came up with for the last N64Brew gamejam. You can download the ROM here github.com/lambertjamesd/n64brew2023/releases The stain glass windows were created by Caitlin G Cooke caitlingcooke.art/ The music for the demo was done by Jeff Nichter @jtn191 instagram.com/jtn191/Why it's here
4 people recommend thisWhat people say. Recommended as an impressive demonstration of implementing modern texture streaming techniques on retro console hardware.
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