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#3dgraphics#rasterization#gpu

3D Graphics: Crash Course Computer Science #27

CrashCourse

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  • Recommended by 1 person: 1 in engineering communities.
  • Presented by Carrie Anne Philbin, Director of Education at Raspberry Pi Foundation

Beginner. No background in the topic needed.

548K views9 years ago1 recommendation

Graphics and audioRenderingGPUs, shaders and CUDA

Carrie Anne Philbin explains how 3D graphics are created, represented as meshes, and rendered onto 2D screens using GPUs.

Today we’re going to discuss how 3D graphics are created and then rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D objects we see in our movies and video games, but then displaying these 3D objects of a 2D surface adds an additional number of challenges. So we’ll talk about some of the reasons you see occasional glitches in your video games as well as the reason a dedicated graphics processing unit, or GPU, was needed to meet the increasing demand for more and more complex graphics. Pre-order our limited edition Crash Course: Computer Science Floppy Disk Coasters here! store.dftba.com/products/computer-science-coasters Produced in collaboration with PBS Digital Studios: youtube.com/pbsdigitalstudios Want to know more about Carrie Anne? about.me/carrieannephilbin The Latest from PBS Digital Studios: youtube.com/playlist?list=PL1mtdjDVOoOqJzeaJAV15Tq0tZ1vKj7ZV Want to find Crash Course elsewhere on the internet? Facebook - facebook.com/YouTubeCrash... Twitter - twitter.com/TheCrashCourse Tumblr - thecrashcourse.tumblr.com Support Crash Course on Patreon: patreon.com/crashcourse CC Kids: youtube.com/crashcoursekids

Why it's here

1 person recommends this

What people say. Recommended as a high-level, beginner-friendly introduction to the fundamentals of 3D graphics rendering.

u/arbitrarycivilianin r/GraphicsProgramming • Recommends

Crash Course: A Brief Introduction to Computer Graphics