u/corysamain r/GraphicsProgramming • Recommends
How "oldschool" graphics worked Part 1 - Commodore and Nintendo
1.4M subscribers • 6 videos on Hallway
- Recommended by 5 people: 4 on Hacker News and 1 in engineering communities.
- A classic. People kept recommending it from 2015 to 2019.
- Presented by The 8-Bit Guy
Beginner. No background in the topic needed.
5.7M views11 years ago5 recommendations
Graphics and audioHardwareRenderingRetro computingRetro games and consoles
The 8-Bit Guy explains how 1980s computers and consoles like the Commodore 64 and NES handled color, sprites, and palettes.
Visit me on Facebook: facebook.com/the8bitguy In part 1, I cover the limitations of color on older 1980's computers and game consoles such as the Nintendo Entertainment System and the Commodore 64. The artwork of "The Mill" by Oliver Lindau The artwork of "Halo J." by Steven DayWhy it's here
5 people recommend thisWhat people say. Highly recommended for its clear, visual explanation of retro graphics hardware limitations and how classic systems rendered images.
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