u/jimndaba88in r/gameenginedevs • Recommends
Progress Showcase: procedural placement demo.
Hi all, just a quick showcase of the a system I've been so keen on doing and that is the terrain system!
In the video I demo procedural placement of grass and trees. I was inspired by the Horizon team on how they did GPU placement. At the moment I am not at all doing any GPU work as I don't fully understand it. So this is all CPU based and currently not working with textures exactly just written in a way that should be transferable to GPU later. Density map is just currently values of 1 or 0 that's the next step. Looking at rulesets and placement parameters.
Resources:
Main inspiration: horizon GPU placement talk
Implementation by someone…