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#shaders#rasterization#vertexshader

Shader Basics Tutorial (no code)

Scott Steffes

3.2K subscribers • 2 videos on Hallway

YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Presented by Scott Steffes

Beginner. No background in the topic needed.

14K views6 years ago1 recommendation

Graphics and audioRenderingGPUs, shaders and CUDA

Scott Steffes explains how the GPU converts 3D triangles and textures into 2D pixels on the screen without writing code.

I go over the background knowledge you should really understand before checking out other shader tutorials. This information is relevant to most 3D rendering applications like Blender, Unity, Unreal, etc... Even if you're just curious about how 3D graphics work in general, this video should be of interest to you. CatLike Coding matrices tutorial: catlikecoding.com/unity/tutorials/rendering/part-1/ CatLike Coding rendering tutorials: catlikecoding.com/unity/tutorials/rendering/ Intro 3D to 2D conversion Rasterization & Coloring Texturing Vertex/Fragment function connection Lighting Summary

Why it's here

1 person recommends this

What people say. Recommended as an excellent conceptual introduction to how the GPU processes shaders and rendering pipelines for beginners.

u/markv12in r/GraphicsProgramming • Recommends

For anyone who's curious about graphics and shader programming, this goes over how the GPU turns triangles and textures into pixels on the screen. It clarifies what the system does for you and at what point it calls the shader code you write. It should be useful no matter what language you're using