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The Drive Home - ShaderToy

The Art of Code

60K subscribers • 19 videos on Hallway

YouTube
  • Recommended by 2 people: 2 on Hacker News.
  • A classic. People kept recommending it from 2017 to 2022.
  • Presented by Martijn Steinrucken

Intermediate. Assumes working knowledge.

11K views9 years ago2 recommendations

Graphics and audioRenderingCreative codingGPUs, shaders and CUDA

Martijn Steinrucken showcases a photorealistic WebGL shader simulating rain on a windshield at night with bokeh effects.

Rain on a windshield while driving at night. Its a classic ;) Music I used: Mr. Bill - Cheyah (Zefora's digital rain remix) soundcloud.com/zefora/cheyah Live version can be seen here: shadertoy.com/view/MdfBRX PayPal Donation: paypal.me/theartofcode

Why it's here

2 people recommend this

What people say. Highly recommended as a masterpiece of creative coding and photorealistic shader art.

daharton Hacker News • Recommends

On “The Drive Home”

What an awesome moody shader! The bar is high on shadertoy and there are some amazing shaders, but the aesthetic of this one is a rare gem. Here's the author's video of the shader, for anyone on a device that doesn't display the shader or play the audio: link to this video

mdtuszon Hacker News • Recommends

On “Nightdrive”

This reminds me of this video: link to this video He does incredible work with shaders and explains them in very clear detail.

daharton Hacker News • Mentions

On “Making rain simulation as real as possible”

Is there any description or attribution for the shader? Are the visuals an improved version of Martijn Steinrucken's "Drive Home" shader 1, or a different approach? This one does seem more dynamic with more detail, it looks pretty good, and I like how the big drops take out the small spray. 1 shader: link video: link to this video tutorial: link

rgovosteson Hacker News • Mentions

On “Nightdrive”

See also Martijn Steinrucken aka BigWings's The Drive Home: ShaderToy: link WebGL Video: link to this video / Making of: link